InitUnprotectMemory missing from x64 madRemote.dcu

delphi package - getting into other processes
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Overnissen
Posts: 31
Joined: Mon Dec 29, 2014 6:22 pm

InitUnprotectMemory missing from x64 madRemote.dcu

Post by Overnissen »

Dearest madshi,

Having upgraded to your latest Delphi complains that "InitUnprotectMemory" is missing in madRemote.dcu when building for x64.

32 bit builds without any problems.

Am I doing something wrong ?

Respectfully
madshi
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Posts: 10820
Joined: Sun Mar 21, 2004 5:25 pm

Re: InitUnprotectMemory missing from x64 madRemote.dcu

Post by madshi »

It's not used/needed, anymore. Do you need it? What for?
Overnissen
Posts: 31
Joined: Mon Dec 29, 2014 6:22 pm

Re: InitUnprotectMemory missing from x64 madRemote.dcu

Post by Overnissen »

I don't know..

It's part of the TIModule.SetProcAddress() function in madKernel.pas.
madshi
Site Admin
Posts: 10820
Joined: Sun Mar 21, 2004 5:25 pm

Re: InitUnprotectMemory missing from x64 madRemote.dcu

Post by madshi »

Sorry for the late reply. Hmmmm... madKernel doesn't really support 64bit yet, which is why this problem never showed up for me. Are you really using madKernel for x64? There's a lot of stuff in madKernel which isn't really 64bit ready. E.g. lots of pointer math using "integer" or "cardinal/dword", which should produce crashes if any memory is allocated above 4GB etc. Or handles being defined as "dword" (4 byte) instead of "THandle" (8 byte in x64).
Overnissen
Posts: 31
Joined: Mon Dec 29, 2014 6:22 pm

Re: InitUnprotectMemory missing from x64 madRemote.dcu

Post by Overnissen »

This time it's my turn to apologize for the late reply ;)

Well, it used to be there in both Win32 and Win64 versions of madRemote, howcome it's not needed in the Win64 version of madRemote anymore ?

It's still there for Win32 in the latest madCollection (2.8.9.0), but not for Win64 ?

I know madKernel does not come in 64 bit, but I have converted/upgraded it so it does work under x64, so far it's doesn't crash or do anything nasty, there may be some things that does not work, when I encounter them I'll try and fix them to the best of my ability..
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