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Problem on Windows 7 with GDI
Posted: Mon Jan 18, 2010 3:57 pm
Not sure if anyone can help but lets see;
I have made a small tool that creates a transparent box and draws onto it, and all works fine with aero disabled but when i add this to display when a game is running (fullscreen) it does not show and as soon as the game is closed its visible again.
There should be no problem with it displaying over the game window, its something else related to GDI and how Windows 7 treats it.
Posted: Thu Jan 21, 2010 10:46 pm
bump, come on iconic
Posted: Fri Jan 22, 2010 9:56 am
I think in fullscreen exclusive mode no normal GUI stuff is rendered, anymore. The whole GPU is made exclusively available only for the game.
Posted: Sun Jan 24, 2010 2:52 pm
So hook the game where its calling fullscreen enviroment then draw? Any way round it?
Posted: Sun Jan 24, 2010 3:16 pm
I guess so, but I'm not really an expert in this area.